OBJECT

Difficulty

A single difficulty for a given raid zone. Difficulties have an integer value representing the actual difficulty, a localized name that describes the difficulty level, and a list of valid sizes for the difficulty level.

link GraphQL Schema definition

  • type Difficulty {
  • # An integer representing a specific difficulty level within a zone. For example,
  • # in World of Warcraft, this could be Mythic. In FF, it could be Savage, etc.
  • id: Int!
  • # The localized name for the difficulty level.
  • name: String!
  • # A list of supported sizes for the difficulty level. An empty result means that
  • # the difficulty level has a flexible raid size.
  • sizes: [Int]
  • }